App crashes 10 seconds after banner appears (I think when banner refresh) And I have a merging erros in AndroidManifest.xml:

  1. Merging Errors: Warning meta-data#PUBLISH_CHANNEL_CODE@android:value was tagged at AndroidManifest.xml:17 to replace other declarations but no other declaration present app.app main manifest (this file), line 16 Warning meta-data#MAS_SDK_VERSION_NAME@android :value was tagged at AndroidManifest.xml:21 to replace other declarations but no other declaration present app.app main manifest (this file), line 20 Warning meta-data#MAS_SDK_TYPE@android:value was tagged at AndroidManifest.xml:25 to replace other declarations but no other declaration present app.app main manifest (this file), line 24 Warning uses-permission#android.permission.READ_PHONE_STATE was tagged at AndroidManifest.xml:12 to remove other declarations but no other declaration present app.app main manifest (this file), line 11

AndroidManifest.xml:

<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.game.name" android:installLocation="auto" android:versionCode="49" android:versionName="1.0">
  <queries>
    <intent>
      <action android:name="android.intent.action.VIEW" />
      <category android:name="android.intent.category.BROWSABLE" />
      <data android:scheme="http" />
    </intent>
    <intent>
      <action android:name="android.intent.action.VIEW" />
      <category android:name="android.intent.category.BROWSABLE" />
      <data android:scheme="https" />
    </intent>
  </queries>
  <!-- Application Definition -->
  <application android:label="@string/app_name" android:icon="@drawable/icon" android:hardwareAccelerated="true" android:extractNativeLibs="true" android:name="com.epicgames.ue4.GameApplication" android:hasCode="true">
    <activity android:name="com.epicgames.ue4.GameActivity" android:label="@string/app_name" android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" android:configChanges="mcc|mnc|uiMode|density|screenSize|smallestScreenSize|screenLayout|orientation|keyboardHidden|keyboard" android:resizeableActivity="false" android:launchMode="singleTask" android:screenOrientation="landscape" android:debuggable="false">
      <meta-data android:name="android.app.lib_name" android:value="UE4" />
      <intent-filter>
        <action android:name="android.intent.action.MAIN" />
        <category android:name="android.intent.category.LAUNCHER" />
      </intent-filter>
    </activity>
    <activity android:name=".DownloaderActivity" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.EngineVersion" android:value="4.27.2" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.EngineBranch" android:value="++UE4+Release-4.27" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.ProjectVersion" android:value="1.0.0.0" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.DepthBufferPreference" android:value="0" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bPackageDataInsideApk" android:value="false" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bVerifyOBBOnStartUp" android:value="false" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bShouldHideUI" android:value="true" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.ProjectName" android:value="GameName" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.AppType" android:value="" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bHasOBBFiles" android:value="true" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.BuildConfiguration" android:value="Shipping" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.CookedFlavors" android:value="ETC2" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bValidateTextureFormats" android:value="true" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bUseExternalFilesDir" android:value="true" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bPublicLogFiles" android:value="true" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bUseDisplayCutout" android:value="false" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bAllowIMU" android:value="true" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.bSupportsVulkan" android:value="false" />
    <meta-data android:name="com.epicgames.ue4.GameActivity.StartupPermissions" android:value="" />
    <meta-data android:name="com.google.android.gms.games.APP_ID" android:value="@string/app_id" />
    <meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" />
    <service android:name="OBBDownloaderService" />
    <receiver android:name="AlarmReceiver" />
    <receiver android:name="com.epicgames.ue4.LocalNotificationReceiver" />
    <receiver android:name="com.epicgames.ue4.MulticastBroadcastReceiver" android:exported="true">
      <intent-filter>
        <action android:name="com.android.vending.INSTALL_REFERRER" />
      </intent-filter>
    </receiver>
    <meta-data android:name="android.max_aspect" android:value="2100000.00" />
    <meta-data android:name="com.google.android.gms.ads.APPLICATION_ID" android:value="ca-app-pubnumberetc" />
  </application>
  <!-- Requirements -->
  <uses-feature android:glEsVersion="0x00030001" android:required="true" />
  <uses-permission android:name="android.permission.INTERNET" />
  <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
  <uses-permission android:name="android.permission.WAKE_LOCK" />
  <uses-permission android:name="com.android.vending.CHECK_LICENSE" />
  <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
  <uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
  <uses-permission android:name="android.permission.VIBRATE" />
  <uses-permission android:name="com.android.vending.BILLING" />
  <!-- Supported texture compression formats (cooked) -->
</manifest>

Do you know how can I solve it?