c++ – Edges on polygon outlines not always correct

What about: Draw each line up to the inside of the corner Draw an extra line at each corner perpendicular to the angle of the corner Like this: alt text http://www.geekops.co.uk/photos/0000-00-02%20%28Forum%20images%29/CorrectAngleDrawing.png Blue / red represent the two lines you’re trying to connect. Dotted green is the extra one you add to smooth the corner. The … Read more